AI Insights · Timothy · July 2025
Top 5 Interactive Story Games in Finland: Q2 2025 Performance
Explore the performance of leading interactive story games on a unified platform in Finland during Q2 2025, highlighting trends in downloads, revenue, and active users.
The second quarter of 2025 saw notable performances from the top interactive story games on a unified platform in Finland. Let's delve into the download, revenue, and active user trends for each app, based on data from Sensor Tower.
Love and Deepspace from INFOLD PTE. LTD. experienced fluctuating weekly revenue, peaking at approximately $12.2K in the final week of June. Downloads saw a modest increase mid-quarter, reaching 184 in the week of June 2. Weekly active users showed a gradual rise from 2.1K to 2.3K by the quarter's end.
Chapters: Interactive Stories by Crazy Maple Studio, Inc. had a downward trend in weekly revenue, starting at $1.7K and ending at $1.2K. Downloads saw a significant peak at 210 in late April, while active users fluctuated slightly, ending at 477.
Love Island: The Game from Fusebox Games showed a strong increase in revenue, reaching $2.5K by late June. Downloads surged notably, peaking at 1.1K in early June. Active users increased steadily, closing the quarter at around 3.5K.
Whispers - Interactive Stories by GAMEHAUS LIMITED maintained a stable revenue, ending the quarter at $1.1K. Downloads fluctuated, with a high of 161 in early April, while active users remained relatively stable, finishing at 370.
Finally, MeChat - Interactive Stories by PlayMe Studio showed a decline in revenue, ending at $564. Downloads decreased over the quarter, with a low of 29 in late May. Active users showed a slight decline, ending at 425.
For more detailed insights and data, visit Sensor Tower.